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AI Insights · Timothy · October 2025

Top 5 Season Pass Games on iOS in the UK, Q3 2025

Explore the performance of the top 5 season pass games on iOS in the UK during Q3 2025, with insights into downloads, revenue, and active users.

Top 5 Season Pass Games on iOS in the UK, Q3 2025

In the third quarter of 2025, the performance of the top 5 season pass games on iOS in the United Kingdom showcased intriguing trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a detailed look into each game's quarterly journey.

Royal Match from Dream Games saw a steady revenue stream, peaking at approximately $1.2M at the start of July, before experiencing fluctuations and settling around $1M by the end of September. Weekly downloads began at 18K, with a noticeable decline from mid-August, reaching 9K by the end of the quarter. The game maintained strong weekly active users, starting at around 506K and gradually dropping to approximately 402K.

Candy Crush Saga by King remained robust, with weekly revenue consistently hovering around $950K to $1M, peaking at $1.06M in late September. Downloads were stable, beginning at 9K and peaking at 12K in late August, before decreasing towards the end of the quarter. Active users fluctuated, starting at 519K and reaching a high of 567K.

Clash Royale from Supercell experienced significant revenue growth, peaking at $1.16M in early September. Downloads showed a similar upward trend, reaching a high of 107K downloads mid-September. Active users increased steadily, starting at 1.03M and ending at a substantial 1.7M.

Gossip Harbor®: Merge & Story by Microfun Limited maintained a steady revenue, with weekly figures fluctuating between $400K and $450K. Downloads were relatively low, peaking at 3.9K in mid-August. Active users saw a gradual decline, starting at 87K and ending at 69K.

Finally, Kingshot from Century Games Pte. Ltd. displayed an upward revenue trend, peaking at $543K in late September. Downloads were strong initially at 45K, peaking at 58K in early August before declining towards the quarter's end. Active users remained relatively stable, with fluctuations from 106K to a peak of 164K mid-September.

These insights highlight the dynamic nature of the gaming market in the UK. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025